cineonToneMapping()
ts
function cineonToneMapping(params?: ToneMappingParams): EffectPass<{
uTexture: (__namedParameters: Readonly<EffectUniformContext>) => WebGLTexture;
uExposure: number;
uConvertToSRGB: boolean;
}>;Creates a Cineon tone mapping effect. Mimics the look of film scans.
Parameters
params?
Configuration for the Cineon tone mapping.
Returns
EffectPass<{ uTexture: (__namedParameters: Readonly<EffectUniformContext>) => WebGLTexture; uExposure: number; uConvertToSRGB: boolean; }>