CompositeEffectPass<U>
ts
type CompositeEffectPass<U> = Omit<
EffectPass<U>,
"fragment" | "vertex" | "getResolution"
> & {
passes: EffectPass[];
};An effect pass composed of multiple sub-passes.
Type Declaration
| Name | Type | Description |
|---|---|---|
passes | EffectPass[] | The sequence of sub-passes executed by the composite effect. |
Type Parameters
U
U extends UniformSources<EffectUniformContext> = UniformSources<EffectUniformContext>